method Session.prototype.post
Overload 1
#Session.prototype.post(method: string,callback?: (err: Error | null,params?: object,) => void,): voidPosts a message to the inspector back-end. callback will be notified when
a response is received. callback is a function that accepts two optional
arguments: error and message-specific result.
session.post('Runtime.evaluate', { expression: '2 + 2' },
(error, { result }) => console.log(result));
// Output: { type: 'number', value: 4, description: '4' }
The latest version of the V8 inspector protocol is published on the Chrome DevTools Protocol Viewer.
Node.js inspector supports all the Chrome DevTools Protocol domains declared by V8. Chrome DevTools Protocol domain provides an interface for interacting with one of the runtime agents used to inspect the application state and listen to the run-time events.
Parameters #
Return Type #
void Overload 2
#Session.prototype.post(method: string,params?: object,callback?: (err: Error | null,params?: object,) => void,): voidOverload 3
#Session.prototype.post(method: "Schema.getDomains",callback?: (err: Error | null,params: Schema.GetDomainsReturnType,) => void,): voidReturns supported domains.
Parameters #
#method: "Schema.getDomains" #callback: (err: Error | null,params: Schema.GetDomainsReturnType,) => void Return Type #
void Overload 4
#Session.prototype.post(method: "Runtime.evaluate",params?: Runtime.EvaluateParameterType,callback?: (err: Error | null,params: Runtime.EvaluateReturnType,) => void,): voidEvaluates expression on global object.
Parameters #
#method: "Runtime.evaluate" #params: Runtime.EvaluateParameterType #callback: (err: Error | null,params: Runtime.EvaluateReturnType,) => void Return Type #
void Overload 5
#Session.prototype.post(method: "Runtime.evaluate",callback?: (err: Error | null,params: Runtime.EvaluateReturnType,) => void,): voidParameters #
#method: "Runtime.evaluate" #callback: (err: Error | null,params: Runtime.EvaluateReturnType,) => void Return Type #
void Overload 6
#Session.prototype.post(method: "Runtime.awaitPromise",params?: Runtime.AwaitPromiseParameterType,callback?: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void,): voidAdd handler to promise with given promise object id.
Parameters #
#method: "Runtime.awaitPromise" #params: Runtime.AwaitPromiseParameterType #callback: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void Return Type #
void Overload 7
#Session.prototype.post(method: "Runtime.awaitPromise",callback?: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void,): voidParameters #
#method: "Runtime.awaitPromise" #callback: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void Return Type #
void Overload 8
#Session.prototype.post(method: "Runtime.callFunctionOn",params?: Runtime.CallFunctionOnParameterType,callback?: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void,): voidCalls function with given declaration on the given object. Object group of the result is inherited from the target object.
Parameters #
#method: "Runtime.callFunctionOn" #params: Runtime.CallFunctionOnParameterType #callback: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void Return Type #
void Overload 9
#Session.prototype.post(method: "Runtime.callFunctionOn",callback?: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void,): voidParameters #
#method: "Runtime.callFunctionOn" #callback: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void Return Type #
void Overload 10
#Session.prototype.post(method: "Runtime.getProperties",params?: Runtime.GetPropertiesParameterType,callback?: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void,): voidReturns properties of a given object. Object group of the result is inherited from the target object.
Parameters #
#method: "Runtime.getProperties" #params: Runtime.GetPropertiesParameterType #callback: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void Return Type #
void Overload 11
#Session.prototype.post(method: "Runtime.getProperties",callback?: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void,): voidParameters #
#method: "Runtime.getProperties" #callback: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void Return Type #
void Overload 12
#Session.prototype.post(method: "Runtime.releaseObject",params?: Runtime.ReleaseObjectParameterType,callback?: (err: Error | null) => void,): voidOverload 13
#Session.prototype.post(method: "Runtime.releaseObject",callback?: (err: Error | null) => void,): voidOverload 14
#Session.prototype.post(method: "Runtime.releaseObjectGroup",params?: Runtime.ReleaseObjectGroupParameterType,callback?: (err: Error | null) => void,): voidOverload 15
#Session.prototype.post(method: "Runtime.releaseObjectGroup",callback?: (err: Error | null) => void,): voidOverload 16
#Session.prototype.post(method: "Runtime.runIfWaitingForDebugger",callback?: (err: Error | null) => void,): voidOverload 17
#Session.prototype.post(method: "Runtime.enable",callback?: (err: Error | null) => void,): voidOverload 18
#Session.prototype.post(method: "Runtime.disable",callback?: (err: Error | null) => void,): voidOverload 19
#Session.prototype.post(method: "Runtime.discardConsoleEntries",callback?: (err: Error | null) => void,): voidOverload 20
#Session.prototype.post(method: "Runtime.setCustomObjectFormatterEnabled",callback?: (err: Error | null) => void,): voidOverload 21
#Session.prototype.post(method: "Runtime.setCustomObjectFormatterEnabled",callback?: (err: Error | null) => void,): voidOverload 22
#Session.prototype.post(method: "Runtime.compileScript",params?: Runtime.CompileScriptParameterType,callback?: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void,): voidCompiles expression.
Parameters #
#method: "Runtime.compileScript" #params: Runtime.CompileScriptParameterType #callback: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void Return Type #
void Overload 23
#Session.prototype.post(method: "Runtime.compileScript",callback?: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void,): voidParameters #
#method: "Runtime.compileScript" #callback: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void Return Type #
void Overload 24
#Session.prototype.post(method: "Runtime.runScript",params?: Runtime.RunScriptParameterType,callback?: (err: Error | null,params: Runtime.RunScriptReturnType,) => void,): voidRuns script with given id in a given context.
Parameters #
#method: "Runtime.runScript" #params: Runtime.RunScriptParameterType #callback: (err: Error | null,params: Runtime.RunScriptReturnType,) => void Return Type #
void Overload 25
#Session.prototype.post(method: "Runtime.runScript",callback?: (err: Error | null,params: Runtime.RunScriptReturnType,) => void,): voidParameters #
#method: "Runtime.runScript" #callback: (err: Error | null,params: Runtime.RunScriptReturnType,) => void Return Type #
void Overload 26
#Session.prototype.post(method: "Runtime.queryObjects",params?: Runtime.QueryObjectsParameterType,callback?: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void,): voidParameters #
#method: "Runtime.queryObjects" #params: Runtime.QueryObjectsParameterType #callback: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void Return Type #
void Overload 27
#Session.prototype.post(method: "Runtime.queryObjects",callback?: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void,): voidParameters #
#method: "Runtime.queryObjects" #callback: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void Return Type #
void Overload 28
#Session.prototype.post(method: "Runtime.globalLexicalScopeNames",callback?: (err: Error | null,) => void,): voidOverload 29
#Session.prototype.post(method: "Runtime.globalLexicalScopeNames",callback?: (err: Error | null,) => void,): voidOverload 30
#Session.prototype.post(method: "Debugger.enable",callback?: (err: Error | null,params: Debugger.EnableReturnType,) => void,): voidEnables debugger for the given page. Clients should not assume that the debugging has been enabled until the result for this command is received.
Parameters #
#method: "Debugger.enable" #callback: (err: Error | null,params: Debugger.EnableReturnType,) => void Return Type #
void Overload 31
#Session.prototype.post(method: "Debugger.disable",callback?: (err: Error | null) => void,): voidOverload 32
#Session.prototype.post(method: "Debugger.setBreakpointsActive",callback?: (err: Error | null) => void,): voidOverload 33
#Session.prototype.post(method: "Debugger.setBreakpointsActive",callback?: (err: Error | null) => void,): voidOverload 34
#Session.prototype.post(method: "Debugger.setSkipAllPauses",params?: Debugger.SetSkipAllPausesParameterType,callback?: (err: Error | null) => void,): voidOverload 35
#Session.prototype.post(method: "Debugger.setSkipAllPauses",callback?: (err: Error | null) => void,): voidOverload 36
#Session.prototype.post(method: "Debugger.setBreakpointByUrl",params?: Debugger.SetBreakpointByUrlParameterType,callback?: (err: Error | null,) => void,): voidSets JavaScript breakpoint at given location specified either by URL or URL regex. Once this command is issued, all existing parsed scripts will have breakpoints resolved and returned in locations property. Further matching script parsing will result in subsequent breakpointResolved events issued. This logical breakpoint will survive page reloads.
Parameters #
#method: "Debugger.setBreakpointByUrl" #params: Debugger.SetBreakpointByUrlParameterType #callback: (err: Error | null,) => void Return Type #
void Overload 37
#Session.prototype.post(method: "Debugger.setBreakpointByUrl",callback?: (err: Error | null,) => void,): voidOverload 38
#Session.prototype.post(method: "Debugger.setBreakpoint",params?: Debugger.SetBreakpointParameterType,callback?: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void,): voidSets JavaScript breakpoint at a given location.
Parameters #
#method: "Debugger.setBreakpoint" #params: Debugger.SetBreakpointParameterType #callback: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void Return Type #
void Overload 39
#Session.prototype.post(method: "Debugger.setBreakpoint",callback?: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void,): voidParameters #
#method: "Debugger.setBreakpoint" #callback: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void Return Type #
void Overload 40
#Session.prototype.post(method: "Debugger.removeBreakpoint",params?: Debugger.RemoveBreakpointParameterType,callback?: (err: Error | null) => void,): voidOverload 41
#Session.prototype.post(method: "Debugger.removeBreakpoint",callback?: (err: Error | null) => void,): voidOverload 42
#Session.prototype.post(method: "Debugger.getPossibleBreakpoints",callback?: (err: Error | null,) => void,): voidOverload 43
#Session.prototype.post(method: "Debugger.getPossibleBreakpoints",callback?: (err: Error | null,) => void,): voidOverload 44
#Session.prototype.post(method: "Debugger.continueToLocation",params?: Debugger.ContinueToLocationParameterType,callback?: (err: Error | null) => void,): voidOverload 45
#Session.prototype.post(method: "Debugger.continueToLocation",callback?: (err: Error | null) => void,): voidOverload 46
#Session.prototype.post(method: "Debugger.pauseOnAsyncCall",params?: Debugger.PauseOnAsyncCallParameterType,callback?: (err: Error | null) => void,): voidOverload 47
#Session.prototype.post(method: "Debugger.pauseOnAsyncCall",callback?: (err: Error | null) => void,): voidOverload 48
#Session.prototype.post(method: "Debugger.stepOver",callback?: (err: Error | null) => void,): voidOverload 49
#Session.prototype.post(method: "Debugger.stepInto",params?: Debugger.StepIntoParameterType,callback?: (err: Error | null) => void,): voidOverload 50
#Session.prototype.post(method: "Debugger.stepInto",callback?: (err: Error | null) => void,): voidOverload 51
#Session.prototype.post(method: "Debugger.stepOut",callback?: (err: Error | null) => void,): voidOverload 52
#Session.prototype.post(method: "Debugger.pause",callback?: (err: Error | null) => void,): voidOverload 53
#Session.prototype.post(method: "Debugger.scheduleStepIntoAsync",callback?: (err: Error | null) => void,): voidThis method is deprecated - use Debugger.stepInto with breakOnAsyncCall and Debugger.pauseOnAsyncTask instead. Steps into next scheduled async task if any is scheduled before next pause. Returns success when async task is actually scheduled, returns error if no task were scheduled or another scheduleStepIntoAsync was called.
Parameters #
Return Type #
void Overload 54
#Session.prototype.post(method: "Debugger.resume",callback?: (err: Error | null) => void,): voidOverload 55
#Session.prototype.post(method: "Debugger.getStackTrace",params?: Debugger.GetStackTraceParameterType,callback?: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void,): voidReturns stack trace with given stackTraceId.
Parameters #
#method: "Debugger.getStackTrace" #params: Debugger.GetStackTraceParameterType #callback: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void Return Type #
void Overload 56
#Session.prototype.post(method: "Debugger.getStackTrace",callback?: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void,): voidParameters #
#method: "Debugger.getStackTrace" #callback: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void Return Type #
void Overload 57
#Session.prototype.post(method: "Debugger.searchInContent",params?: Debugger.SearchInContentParameterType,callback?: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void,): voidSearches for given string in script content.
Parameters #
#method: "Debugger.searchInContent" #params: Debugger.SearchInContentParameterType #callback: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void Return Type #
void Overload 58
#Session.prototype.post(method: "Debugger.searchInContent",callback?: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void,): voidParameters #
#method: "Debugger.searchInContent" #callback: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void Return Type #
void Overload 59
#Session.prototype.post(method: "Debugger.setScriptSource",params?: Debugger.SetScriptSourceParameterType,callback?: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void,): voidEdits JavaScript source live.
Parameters #
#method: "Debugger.setScriptSource" #params: Debugger.SetScriptSourceParameterType #callback: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void Return Type #
void Overload 60
#Session.prototype.post(method: "Debugger.setScriptSource",callback?: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void,): voidParameters #
#method: "Debugger.setScriptSource" #callback: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void Return Type #
void Overload 61
#Session.prototype.post(method: "Debugger.restartFrame",params?: Debugger.RestartFrameParameterType,callback?: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void,): voidRestarts particular call frame from the beginning.
Parameters #
#method: "Debugger.restartFrame" #params: Debugger.RestartFrameParameterType #callback: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void Return Type #
void Overload 62
#Session.prototype.post(method: "Debugger.restartFrame",callback?: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void,): voidParameters #
#method: "Debugger.restartFrame" #callback: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void Return Type #
void Overload 63
#Session.prototype.post(method: "Debugger.getScriptSource",params?: Debugger.GetScriptSourceParameterType,callback?: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void,): voidReturns source for the script with given id.
Parameters #
#method: "Debugger.getScriptSource" #params: Debugger.GetScriptSourceParameterType #callback: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void Return Type #
void Overload 64
#Session.prototype.post(method: "Debugger.getScriptSource",callback?: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void,): voidParameters #
#method: "Debugger.getScriptSource" #callback: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void Return Type #
void Overload 65
#Session.prototype.post(method: "Debugger.setPauseOnExceptions",callback?: (err: Error | null) => void,): voidDefines pause on exceptions state. Can be set to stop on all exceptions, uncaught exceptions or no exceptions. Initial pause on exceptions state is none.
Parameters #
#method: "Debugger.setPauseOnExceptions" #params: Debugger.SetPauseOnExceptionsParameterType #callback: (err: Error | null) => void Return Type #
void Overload 66
#Session.prototype.post(method: "Debugger.setPauseOnExceptions",callback?: (err: Error | null) => void,): voidOverload 67
#Session.prototype.post(method: "Debugger.evaluateOnCallFrame",callback?: (err: Error | null,) => void,): voidOverload 68
#Session.prototype.post(method: "Debugger.evaluateOnCallFrame",callback?: (err: Error | null,) => void,): voidOverload 69
#Session.prototype.post(method: "Debugger.setVariableValue",params?: Debugger.SetVariableValueParameterType,callback?: (err: Error | null) => void,): voidOverload 70
#Session.prototype.post(method: "Debugger.setVariableValue",callback?: (err: Error | null) => void,): voidOverload 71
#Session.prototype.post(method: "Debugger.setReturnValue",params?: Debugger.SetReturnValueParameterType,callback?: (err: Error | null) => void,): voidOverload 72
#Session.prototype.post(method: "Debugger.setReturnValue",callback?: (err: Error | null) => void,): voidOverload 73
#Session.prototype.post(method: "Debugger.setAsyncCallStackDepth",callback?: (err: Error | null) => void,): voidOverload 74
#Session.prototype.post(method: "Debugger.setAsyncCallStackDepth",callback?: (err: Error | null) => void,): voidOverload 75
#Session.prototype.post(method: "Debugger.setBlackboxPatterns",callback?: (err: Error | null) => void,): voidReplace previous blackbox patterns with passed ones. Forces backend to skip stepping/pausing in scripts with url matching one of the patterns. VM will try to leave blackboxed script by performing 'step in' several times, finally resorting to 'step out' if unsuccessful.
Parameters #
#method: "Debugger.setBlackboxPatterns" #params: Debugger.SetBlackboxPatternsParameterType #callback: (err: Error | null) => void Return Type #
void Overload 76
#Session.prototype.post(method: "Debugger.setBlackboxPatterns",callback?: (err: Error | null) => void,): voidOverload 77
#Session.prototype.post(method: "Debugger.setBlackboxedRanges",callback?: (err: Error | null) => void,): voidMakes backend skip steps in the script in blackboxed ranges. VM will try leave blacklisted scripts by performing 'step in' several times, finally resorting to 'step out' if unsuccessful. Positions array contains positions where blackbox state is changed. First interval isn't blackboxed. Array should be sorted.
Parameters #
#method: "Debugger.setBlackboxedRanges" #params: Debugger.SetBlackboxedRangesParameterType #callback: (err: Error | null) => void Return Type #
void Overload 78
#Session.prototype.post(method: "Debugger.setBlackboxedRanges",callback?: (err: Error | null) => void,): voidOverload 79
#Session.prototype.post(method: "Console.enable",callback?: (err: Error | null) => void,): voidOverload 80
#Session.prototype.post(method: "Console.disable",callback?: (err: Error | null) => void,): voidOverload 81
#Session.prototype.post(method: "Console.clearMessages",callback?: (err: Error | null) => void,): voidOverload 82
#Session.prototype.post(method: "Profiler.enable",callback?: (err: Error | null) => void,): voidOverload 83
#Session.prototype.post(method: "Profiler.disable",callback?: (err: Error | null) => void,): voidOverload 84
#Session.prototype.post(method: "Profiler.setSamplingInterval",callback?: (err: Error | null) => void,): voidOverload 85
#Session.prototype.post(method: "Profiler.setSamplingInterval",callback?: (err: Error | null) => void,): voidOverload 86
#Session.prototype.post(method: "Profiler.start",callback?: (err: Error | null) => void,): voidOverload 87
#Session.prototype.post(method: "Profiler.stop",callback?: (err: Error | null,params: Profiler.StopReturnType,) => void,): voidParameters #
#method: "Profiler.stop" #callback: (err: Error | null,params: Profiler.StopReturnType,) => void Return Type #
void Overload 88
#Session.prototype.post(method: "Profiler.startPreciseCoverage",callback?: (err: Error | null) => void,): voidEnable precise code coverage. Coverage data for JavaScript executed before enabling precise code coverage may be incomplete. Enabling prevents running optimized code and resets execution counters.
Parameters #
#method: "Profiler.startPreciseCoverage" #params: Profiler.StartPreciseCoverageParameterType #callback: (err: Error | null) => void Return Type #
void Overload 89
#Session.prototype.post(method: "Profiler.startPreciseCoverage",callback?: (err: Error | null) => void,): voidOverload 90
#Session.prototype.post(method: "Profiler.stopPreciseCoverage",callback?: (err: Error | null) => void,): voidOverload 91
#Session.prototype.post(method: "Profiler.takePreciseCoverage",callback?: (err: Error | null,) => void,): voidOverload 92
#Session.prototype.post(method: "Profiler.getBestEffortCoverage",callback?: (err: Error | null,) => void,): voidOverload 93
#Session.prototype.post(method: "HeapProfiler.enable",callback?: (err: Error | null) => void,): voidOverload 94
#Session.prototype.post(method: "HeapProfiler.disable",callback?: (err: Error | null) => void,): voidOverload 95
#Session.prototype.post(method: "HeapProfiler.startTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 96
#Session.prototype.post(method: "HeapProfiler.startTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 97
#Session.prototype.post(method: "HeapProfiler.stopTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 98
#Session.prototype.post(method: "HeapProfiler.stopTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 99
#Session.prototype.post(method: "HeapProfiler.takeHeapSnapshot",callback?: (err: Error | null) => void,): voidOverload 100
#Session.prototype.post(method: "HeapProfiler.takeHeapSnapshot",callback?: (err: Error | null) => void,): voidOverload 101
#Session.prototype.post(method: "HeapProfiler.collectGarbage",callback?: (err: Error | null) => void,): voidOverload 102
#Session.prototype.post(method: "HeapProfiler.getObjectByHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 103
#Session.prototype.post(method: "HeapProfiler.getObjectByHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 104
#Session.prototype.post(method: "HeapProfiler.addInspectedHeapObject",callback?: (err: Error | null) => void,): voidEnables console to refer to the node with given id via $x (see Command Line API for more details $x functions).
Parameters #
#method: "HeapProfiler.addInspectedHeapObject" #params: HeapProfiler.AddInspectedHeapObjectParameterType #callback: (err: Error | null) => void Return Type #
void Overload 105
#Session.prototype.post(method: "HeapProfiler.addInspectedHeapObject",callback?: (err: Error | null) => void,): voidOverload 106
#Session.prototype.post(method: "HeapProfiler.getHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 107
#Session.prototype.post(method: "HeapProfiler.getHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 108
#Session.prototype.post(method: "HeapProfiler.startSampling",params?: HeapProfiler.StartSamplingParameterType,callback?: (err: Error | null) => void,): voidOverload 109
#Session.prototype.post(method: "HeapProfiler.startSampling",callback?: (err: Error | null) => void,): voidOverload 110
#Session.prototype.post(method: "HeapProfiler.stopSampling",callback?: (err: Error | null,params: HeapProfiler.StopSamplingReturnType,) => void,): voidParameters #
#method: "HeapProfiler.stopSampling" #callback: (err: Error | null,params: HeapProfiler.StopSamplingReturnType,) => void Return Type #
void Overload 111
#Session.prototype.post(method: "HeapProfiler.getSamplingProfile",callback?: (err: Error | null,) => void,): voidOverload 112
#Session.prototype.post(method: "NodeTracing.getCategories",callback?: (err: Error | null,params: NodeTracing.GetCategoriesReturnType,) => void,): voidGets supported tracing categories.
Parameters #
#method: "NodeTracing.getCategories" #callback: (err: Error | null,params: NodeTracing.GetCategoriesReturnType,) => void Return Type #
void Overload 113
#Session.prototype.post(method: "NodeTracing.start",params?: NodeTracing.StartParameterType,callback?: (err: Error | null) => void,): voidOverload 114
#Session.prototype.post(method: "NodeTracing.start",callback?: (err: Error | null) => void,): voidOverload 115
#Session.prototype.post(method: "NodeTracing.stop",callback?: (err: Error | null) => void,): voidOverload 116
#Session.prototype.post(method: "NodeWorker.sendMessageToWorker",callback?: (err: Error | null) => void,): voidOverload 117
#Session.prototype.post(method: "NodeWorker.sendMessageToWorker",callback?: (err: Error | null) => void,): voidOverload 118
#Session.prototype.post(method: "NodeWorker.enable",params?: NodeWorker.EnableParameterType,callback?: (err: Error | null) => void,): voidOverload 119
#Session.prototype.post(method: "NodeWorker.enable",callback?: (err: Error | null) => void,): voidOverload 120
#Session.prototype.post(method: "NodeWorker.disable",callback?: (err: Error | null) => void,): voidOverload 121
#Session.prototype.post(method: "NodeWorker.detach",params?: NodeWorker.DetachParameterType,callback?: (err: Error | null) => void,): voidOverload 122
#Session.prototype.post(method: "NodeWorker.detach",callback?: (err: Error | null) => void,): voidOverload 123
#Session.prototype.post(method: "Network.disable",callback?: (err: Error | null) => void,): voidOverload 124
#Session.prototype.post(method: "Network.enable",callback?: (err: Error | null) => void,): voidOverload 125
#Session.prototype.post(method: "NodeRuntime.enable",callback?: (err: Error | null) => void,): voidOverload 126
#Session.prototype.post(method: "NodeRuntime.disable",callback?: (err: Error | null) => void,): voidOverload 127
#Session.prototype.post(method: "NodeRuntime.notifyWhenWaitingForDisconnect",callback?: (err: Error | null) => void,): void