class GPUSupportedLimits
Properties #
#maxBindGroups: number readonly
#maxBindGroupsPlusVertexBuffers: number readonly
abstract
#maxBindingsPerBindGroup: number readonly
#maxBufferSize: number readonly
#maxColorAttachmentBytesPerSample: number readonly
#maxColorAttachments: number readonly
#maxComputeInvocationsPerWorkgroup: number readonly
#maxComputeWorkgroupSizeX: number readonly
#maxComputeWorkgroupSizeY: number readonly
#maxComputeWorkgroupSizeZ: number readonly
#maxComputeWorkgroupStorageSize: number readonly
#maxComputeWorkgroupsPerDimension: number readonly
#maxDynamicStorageBuffersPerPipelineLayout: number readonly
#maxDynamicUniformBuffersPerPipelineLayout: number readonly
#maxInterStageShaderVariables: number readonly
abstract
#maxSampledTexturesPerShaderStage: number readonly
#maxSamplersPerShaderStage: number readonly
#maxStorageBufferBindingSize: number readonly
#maxStorageBuffersPerShaderStage: number readonly
#maxStorageTexturesPerShaderStage: number readonly
#maxTextureArrayLayers: number readonly
#maxTextureDimension1D: number readonly
#maxTextureDimension2D: number readonly
#maxTextureDimension3D: number readonly
#maxUniformBufferBindingSize: number readonly
#maxUniformBuffersPerShaderStage: number readonly
#maxVertexAttributes: number readonly
#maxVertexBufferArrayStride: number readonly
#maxVertexBuffers: number readonly
#minStorageBufferOffsetAlignment: number readonly
#minUniformBufferOffsetAlignment: number readonly